Barbarian's Town NPC
Barbarian is a term for an uncivilized person, often used pejoratively, either in a general reference to a member of a nation or ethnos, typically a tribal society as seen by an urban civilization either viewed as inferior, or admired as a noble savage. In idiomatic or figurative usage, a "barbarian" may also be an individual reference to a brutal, cruel, warlike, insensitive person. The term originates in the ancient Greek civilization, meaning anyone who is not Greek". Comparable notions are found in non-European civilizations. Barbarian cities were settlements where barbarians lived.
NPC Loot and Transports Needed by Level
Note: The research Privateering does not alter the amount of loot you will gain from hitting Barbarian towns, as they do not contain a warehouse. The numbers below assume 0 capacity from other troops to bring back plunder. Even Ballistas can bring back some plunder if the NPC is not far away from the attacking city. For example, an NPC 5 that is 1 mile away can be plundered completely with 397 Transporters and 300 Ballistas when Logistics level is 10, and you use a Hero with Attack attribute 140 or greater. An NPC 7 that is 1 mile away can be plundered completely with 580 Transporters when 84K Archers with rainbow are sent with the Transporters and less than 10K troops are casualties.NPC Level | Resources | Transports Needed per Logistics Level | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Food | Lumber | Stone | Iron | Gold | Total | lvl 0 | lvl 1 | lvl 2 | lvl 3 | lvl 4 | lvl 5 | lvl 6 | lvl 7 | lvl 8 | lvl 9 | lvl 10 | |
1 | 100,000 | 20,000 | 20,000 | 20,000 | 55,000 | 215,000 | 43 | 40 | 36 | 34 | 31 | 29 | 27 | 26 | 24 | 23 | 22 |
2 | 200,000 | 30,000 | 30,000 | 30,000 | 65,000 | 355,000 | 71 | 65 | 60 | 55 | 51 | 48 | 45 | 42 | 40 | 38 | 36 |
3 | 900,000 | 75,000 | 75,000 | 75,000 | 75,000 | 1,200,000 | 240 | 219 | 200 | 185 | 172 | 160 | 150 | 142 | 134 | 127 | 120 |
4 | 1,600,000 | 120,000 | 120,000 | 120,000 | 300,000 | 2,260,000 | 452 | 411 | 377 | 348 | 323 | 302 | 283 | 266 | 252 | 238 | 226 |
5 | 3,000,000 | 180,000 | 180,000 | 180,000 | 450,000 | 3,990,000 | 798 | 726 | 665 | 614 | 570 | 532 | 499 | 470 | 444 | 420 | 399 |
6 | 4,000,000 | 200,000 | 200,000 | 200,000 | 600,000 | 5,200,000 | 1040 | 946 | 867 | 800 | 743 | 694 | 650 | 612 | 578 | 548 | 520 |
7 | 4,500,000 | 500,000 | 500,000 | 500,000 | 800,000 | 6,800,000 | 1360 | 1237 | 1134 | 1047 | 972 | 907 | 850 | 800 | 756 | 716 | 680 |
8 | 8,000,000 | 800,000 | 800,000 | 800,000 | 1,000,000 | 11,400,000 | 2280 | 2073 | 1900 | 1754 | 1629 | 1520 | 1425 | 1342 | 1267 | 1200 | 1140 |
9 | 14,000,000 | 550,000 | 550,000 | 550,000 | 1,200,000 | 16,850,000 | 3370 | 3064 | 2809 | 2593 | 2408 | 2247 | 2107 | 1983 | 1873 | 1774 | 1685 |
10 | 19,000,000 | 600,000 | 600,000 | 600,000 | 1,500,000 | 22,300,000 | 4460 | 4055 | 3717 | 3431 | 3186 | 2974 | 2788 | 2624 | 2478 | 2348 | 2230 |
NPC Troop Count per Level
NPC Level | Unit Type | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Pikeman | Swordsman | Archer | Cavalry | Trap | Abatis | Archer's Tower | Rollinglog | Defensive Trebuchet | ||
1 | 50 | 40 | 35 | 15 | 8 | 1000 | 0 | 0 | 0 | 0 | |
2 | 50 | 45 | 40 | 30 | 25 | 1850 | 550 | 0 | 0 | 0 | |
3 | 200 | 160 | 65 | 40 | 60 | 2000 | 1000 | 650 | 0 | 0 | |
4 | 400 | 400 | 100 | 100 | 150 | 4500 | 1875 | 550 | 0 | 0 | |
5 | 750 | 1000 | 350 | 250 | 200 | 3750 | 1875 | 1250 | 750 | 0 | |
6 | 4000 | 750 | 550 | 500 | 450 | 4250 | 1500 | 1500 | 950 | 400 | |
7 | 12000 | 3000 | 750 | 800 | 750 | 5600 | 2800 | 1850 | 1100 | 700 | |
8 | 15000 | 6750 | 4000 | 3000 | 2000 | 7200 | 3600 | 2400 | 1440 | 900 | |
9 | 60000 | 18000 | 2000 | 6750 | 2500 | 9000 | 4500 | 3000 | 1800 | 1150 | |
10 | 400000 | 0 | 0 | 0 | 0 | 11000 | 5500 | 3666 | 2200 | 1375 |
Town structure & Contents
Each NPC contains buildings that are all the same as its level, (ie. all level 1 npcs have all level 1 buildings). Each NPC contains an academy, forge, embassy, workshop, feasting hall, stable, inn, rally spot, barracks, relief station, beacon tower, and twenty cottages. Resource fields consist of one sawmill, ironmine, quarry, and the rest of the fields are farms. NPCs do not have any warehouses however.
Note: These numbers are subject to change. For example, a Level 5 NPC now only has 450,000 gold.
0 comments:
Post a Comment